AI Insights · Timothy · October 2022
Top 5 Dinosaur Games Performance on Unified Platform in South America, Q3 2022
Discover the performance trends of the top 5 dinosaur games in South America during Q3 2022, including downloads, revenue, and active users.
In Q3 2022, the top 5 dinosaur games on a unified platform in South America showcased varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into these applications' market behavior.
Merge Master: Dinosaur Monster experienced a fluctuating trend in weekly revenue, starting at around $111 and gradually decreasing to $47 by the end of September. The app saw significant weekly downloads, peaking at 238K in mid-July but tapered off to 60K by the end of the quarter. Weekly active users followed a similar trend, starting at 505K and ending at approximately 304K.
Wild Dino Hunting: Zoo Hunter showed a notable increase in weekly revenue, reaching $220 in mid-July before stabilizing to around $27 by the end of September. Downloads remained consistent, starting at 65K and ending at 53K. Weekly active users displayed stability, maintaining around 90K to 100K throughout the quarter.
Dino Domination had no reported revenue but saw a significant spike in downloads, peaking at 175K in late July before declining to approximately 30K by the end of September. Weekly active users peaked at 144K in early August and decreased to around 97K by the end of the quarter.
Merge Dinosaurs Battle Fight experienced a moderate weekly revenue trend, starting at $29 and fluctuating around this figure, with a slight dip to $18 by the end of September. Downloads saw a peak of 87K in mid-July but decreased to 15K by the end of the quarter. Weekly active users increased to 171K in late July before declining to approximately 102K by the end of September.
Finally, Dino T-Rex reported no revenue but maintained consistent downloads, peaking at 58K in late July and ending at around 15K by the end of September. Weekly active users remained high, starting at approximately 2M and slightly decreasing to around 1.9M by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.